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Mon–Fri 09:00–18:00 AEST
Mission Index

Twelve operations, filed and rated

Every campaign level in Apache Gunship listed in theatre order. Each card links the raw mission file with objectives, threat layout and medal thresholds, the same data our mission designers tune against.

12 operations 4 difficulty tiers Raw JSON briefs
Radar Blitz

Speed gates built into the maps

0 km/h

Fastest trap this week, set on Iron Coast by pilot OSPREY.

Daily radar board

  • OSPREY287 km/h
  • MAMBA281 km/h
  • TALON-6279 km/h
  • JESTER-2271 km/h

Trap rewards

  • Break 250 km/h — 300 credits
  • Break 280 km/h — camo decal
  • Top daily speed — radar badge
Nap of the Earth

Inverted canyon threading

Some routes fly better upside down in your head than right side up on the map. NOE (nap-of-the-earth) profiles keep you under radar coverage at twenty metres, reading terrain like a whitewater line.

0metres typical NOE
0km/h approach
0canyon ops
Apache hugging the canyon floor below radar coverage Serpent Shelf profile

Read the walls

Terrain masking beats any jammer. If the ridge hides your rotor disc, the SAM never locks.

Pop-up attacks

Burst over the lip, fire, drop back into the fold before the return volley lands.

Vortex ring

Descend too fast through your own downwash and the rotor gives up. Keep vertical speed under 10 m/s.

Engine Risk Matrix

Heat is a resource, not a warning

Safe <780°C
Warning 850°
Critical 920°
Meltdown 980°

Full collective plus max weapons heat the turbines fast. Ride the top of the warning band and you trade ten seconds of power for a hot engine at extraction.

Turboshaft exhaust glowing after a sustained combat climb

Crew chief advice

Vent through the side deflectors during long descents. Glide time is free cooling time.

Dynamic Destruction

The airframe remembers every hit

Hull integrity

78%

Panel damage is local. Lose a tail panel and pedal authority halves.

Field repair

FOB pads restore hull over 45 seconds. The rearm cart fixes panels, not pride.

Apache taking battle damage with sparks across the fuselage

Damage model

  • 12 damageable zones
  • Hydraulic leaks reduce control
  • Chip light = gearbox wear
  • Debris can clip the tail rotor
Defensive Countermeasures

Three ways to survive the lock tone

Flare burst

Best against heat-seekers. Drop pairs on a one-second rhythm as the missile closes; single pops teach the seeker nothing.

Flare burst pattern behind an evading Apache

Chaff cloud

The radar-guided answer. Cut a hard break through the cloud so the seeker sees the chaff bloom instead of your rotor return.

Chaff cloud dispersing radar guided missile lock

IR jammer

Always-on emitter that confuses older seekers. Drains the auxiliary bus, so the copilot meter watches it like a fuel gauge.

Infrared jammer turret under the Apache tail boom
Dash & Dive

Speed is a technique, not a stat

The fastest pilots don't hold full collective. They trade altitude for knots in a rhythm the airframe actually likes.

Unload

Nose down 15°, let the disc breathe. Speed builds free.

Dash

Full forward cyclic on the level. Torque meter climbs, so does speed.

Convert

Trade knots back for altitude before the SAM ring wakes.

Normal cruise vs dash profile

Cruise160 km/h
Dash290 km/h
Engine stress delta+38%
Apache in a full power dash across a valley floor
Active Aero Surfaces

The rotor is the wing

Main rotor blade pitch changing during a maneuverPitch demo

What the blade does per revolution

Advancing blade liftHigh
Retreating blade liftLimited
Cyclic authority±12°

Past 240 km/h the retreating blade flirts with stall. The sim models the shudder before it models the sink.

Thrust Economy

Fuel, torque and the glide that saves both

Autorotation banking

Every clean autorotation descent banks 2% fuel back into the reserve figure at mission end.

Torque discipline

Holding under 90% torque doubles the engine wear interval across a campaign.

Route economy

The mission file marks optimal altitude bands. Flying inside them saves 8–12% fuel per leg.

Efficiency drills are module six of Flight School Pro.

Mission Q&A

Every operation is replayable on all four difficulty tiers, and each tier has its own medal thresholds inside the JSON brief linked on the card.

Operations unlock in theatre order, but any cleared op stays open for replays and speed-run attempts.

By completion stats, Delta Nine on Ace difficulty holds the record. Apex Run is longer, but its checkpoints are more forgiving.

The Campaign Mastery Pack carries route maps for all twelve operations, or book a session through the command post.